Hoping to make your life's design a bit more dynamic!

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Post subject: Re: Progress
PostPosted: Fri Nov 19, 2010 4:12 pm 
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Aaaarrgghh! We'll need an invincible cheat!



hmm...did you try up up down down left right b a start? >.>


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Post subject: Re: Progress
PostPosted: Thu Dec 16, 2010 2:33 pm 
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WildBill wants me to update the main page, but it's a little late here at the moment. Keep checking the main page, though, and I'll have a HUGE Chaos Seed report up sometimes tonight (American time)! :)

There's light at the end of the tunnel...


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Post subject: Re: Progress
PostPosted: Thu Dec 16, 2010 8:14 pm 
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There is always light at the end of the tunnel. It is just a matter of shrinking the black hole that eats it all up :)


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 3:13 am 
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Nice update on the front page Draken! Whew, those menus sure do sound complicated! Just out of curiosity, how hard is it to create and maintain an Enchanted Cave in this game? I noticed that you mentioned that Wildbill can't quite get the hang of it, heh! :lol:


"Truly, if there is evil in this world, it lies within the heart of mankind."
- Edward D. Morrison (Tales of Phantasia)


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 3:21 am 
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Recca wrote:
Nice update on the front page Draken! Whew, those menus sure do sound complicated! Just out of curiosity, how hard is it to create and maintain an Enchanted Cave in this game? I noticed that you mentioned that Wildbill can't quite get the hang of it, heh! :lol:
Can't get the hang of it...? Hell, it's eating my dad-burn lunch!! Okay wise-acre, hee-hee, I may just hafta send you to the front lines with heavy ordnance and get ya to shoot me a save-state every time you come to dialogue for me to polish! Howd-ja like them apples...!?


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 3:35 am 
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That's it! You're off the project! Hehe.

Really, it's not that hard... If you cheat. Haha! I usually only make a couple of rooms (Production, Refinery, Summoning, and Storage). Production and Refinery are a MUST... You use the Summoning room to bring in Senju who will fight with you in your group, and you use them to make a separate group to move throughout the cave distributing Sentan and Energy throughout the rooms. The Storage room is great because it has an upgrade that allows you to insert more Energy into the Dragon Furnace per turn (thus decreasing the amount of time you have spend in the Enchanted Cave, as the whole thing ends when you have put enough Energy into the Dragon Furnace).

With all that said, it still takes me a VERY long time to get through "Enchanted-Cave-Mode" and that's all while abusing cheats to get through it as quickly as possible. heh


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 3:47 am 
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Draken wrote:
That's it! You're off the project! Hehe.

Really, it's not that hard... If you cheat. Haha! I usually only make a couple of rooms (Production, Refinery, Summoning, and Storage). Production and Refinery are a MUST... You use the Summoning room to bring in Senju who will fight with you in your group, and you use them to make a separate group to move throughout the cave distributing Sentan and Energy throughout the rooms. The Storage room is great because it has an upgrade that allows you to insert more Energy into the Dragon Furnace per turn (thus decreasing the amount of time you have spend in the Enchanted Cave, as the whole thing ends when you have put enough Energy into the Dragon Furnace).

With all that said, it still takes me a VERY long time to get through "Enchanted-Cave-Mode" and that's all while abusing cheats to get through it as quickly as possible. heh
Do you only get ten turns to do all of this? It's that stupid timer! I'm jumping around like a scalded frog, flailing at myriads of objects, getting bashed by crashing rocks, and falling into holes; next think I know - Ding! - I'm in Recount time twiddling my thumbs with no resources! Yeah, cheats... I'm all for 'em! Wah...! I just wanna write the story!!


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 3:52 am 
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The ten turns is ONLY during the Lecture Scenario :)
But, there is always a timer :(

Are you on the "repair the cave" tutorial still? You need to make a Senju group with a "bird" in it, then set it's path during the recount time. The bird repairs rooms (learned earlier from Master).


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 4:48 am 
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Draken wrote:
The ten turns is ONLY during the Lecture Scenario :)
But, there is always a timer :(

Are you on the "repair the cave" tutorial still? You need to make a Senju group with a "bird" in it, then set it's path during the recount time. The bird repairs rooms (learned earlier from Master).


Yep, I've to tackle the Senju Cave next. How many more dad-gum lecture lessons are there!? I have a bit of dialogue to polish on the shriveled land atop the cave.


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Post subject: Re: Progress
PostPosted: Fri Dec 17, 2010 4:54 am 
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It's done after the "room-reviving" lesson. It should be a pretty easy one to get through...
Try reading Dag's FAQ over at gamefaqs if you're having problems. He tells you exactly what you need to do to get through the lesson.


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