filler wrote:
Just want to add, now that I've finished the game, I really like how portions of the ending dialog were expanded to help explain elements of the plot and character revelations. Really good stuff! I'm going over some of the dialog now and have a question out to Draken.
Resolution can be tricky. The previously "uncomfortable" reader wants to feel vindicated, that the story ended as it "should" even though the players appeared to be set back further and further from their goals as the action proceeded. An author just never wants to go overboard and "preach" to readers during the resolution!
In Minerva's chapters, each episode receives a mini-resolution, but they all tie-in to a much-anticipated comprehensive resolution, and the corps of heroines remains constant as the girls march through several "nations". In Galaxy Robo, even while the story contains chapters, the protagonists swing back and forth to different groupings that occasionally mix and match, but the reader knows early on that the final resolution will involve everyone having a bone to pick with a specific villain. The big remaining questions are potential post-war interactions that turn into momentary suspense! The Japanese author managed these devices of blending characters, scene-switching, and hints of romantic involvements well. GR will be a tidy little package of joy for SRPG fans that also includes a super story.