Sadly, that's really all there is to these Golem battles. Attack is more accurate but weaker, whereas kick is the opposite (stronger, but less likely to hit the enemy). This game basically requires the player to grind a lot before each boss battle. The red vials represent the player's HP and the blue ones show how much water you have when travelling around the world map in your Golem. This usually never runs out unless you are purposely going back and forth between places just to waste it. And if by some chance you do begin to run out, you can replenish this in towns at either an inn or bar.
"Truly, if there is evil in this world, it lies within the heart of mankind." - Edward D. Morrison (Tales of Phantasia)
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