Hello, everyone. Hope everything's going ok.
After some time having to postpone it, I finally managed to gather some free time to try this translation. I got a rom and patched it, but I've found a bug I'm not sure if it was mentioned or not. When I start playing, everything plays fine until I exit the first town. From then onward, the music glitches and becomes an ear rape mess. It only fixes itself by saving at a jizo statue in that same town and reseting the game. But it happens again the moment I set foot on the overworld again. I've tried the original unpatched Japanese rom and it doesn't have this problem.
I don't know if it's a known bug caused by the patch, or maybe I'm not patching the right version of the rom. Could any of you please give me the rom size and CRC of the version you used to create the patch? To tell the truth, it isn't the first time I came accross a similar problem, and usually it was due to patching a wrong rom version. Also, which patch format do you recomend using? So far I've used the ips one and patched the rom via the online patching tool found at romhacking.net (made by Marc Robledo, I think).
By the way, I'm using the latest snes9x version for Android, the one found at Google Play (I don't own a desktop computer currently to test the windows version of this emulator).
Cheers

Edit: I recalled Marc's online patcher gives you the crc of the rom you're patching, so here's the one from the rom I used: 1cf3c877
Edit 2: aaaaand as always happens, right after asking a question, I find out I've just embarrassed myself. There was a readme file in the Zip file where the correct rom size and crc32 of the rom to use was specified. And it's the same of the rom I've used, so the problem is either in the way I patch the rom, or the emulator I'm using. I'll try the other patch formats and i'll keep you updated. Thanks for everything
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Edit 3: Well, after some more tinkering, this is what I've found so far. The game keeps having the same sound problem using the bps version of the patch, patched again using the online patcher tool. I've also used Lemuroid. Same problem (I suppose it uses the snes9x core). And tried both lemuroid and the standalone snes9x in another phone which is newer.
Anyway, the game works fine up until you open the box in the shed next to your house. That's when the music gets distorted from then on (I said it before already, but this doesn't happen with the original version). You can save ingame and restart the game and it sounds normally again, but it ends up happening again later (usually when you do something that forces a music change: exiting a village, entering a dungeon...). Pushing the select button to get the character talk scene, seems to accelerate this.
By the way, wouldn't this game have some kind of cheat or hdden option to launch a screen where you can listen all the musics from the game? (Kind of like Tales of Phantasia has one). This would help to do further testing (it's not like I have the skills needed to fix any of this, but rather to research a little more about how this bug behaves, just for fun).