filler wrote:
Wildbill wrote:
This is a very short spot translation request.
がったいできません
...................................................
Here are the other two strings in this small block that display in the same menu, depending on the Idol's status:
がったいできます - Idol combinable!
(This means the Idol has gained enough experience to be combined with another "mature" Idol.)
がったいかのう[$A0][$07][$02] - Join [$A0][$07][$02]
(The codes display the word "Level" and a variable number in the menu. i. e. "Join (at) Level 27"
がったいできません
Cannot combine (Unable to unite/combine)
がったいできます - Idol combinable!
You are correct, "able to be combined"
がったいかのう[$A0][$07][$02] - Join [$A0][$07][$02]
Combination possible[$A0][$07][$02] - Join [$A0][$07][$02]
Thanks, Matt!
This may be the last untranslated string in the game. I had it "dummied up" so that when it finally popped up in the game, I could easily search on it.
To everyone:
The Idol feature in this game is unique, a delightful variation to the dreaded "usual RPG fare", but menus and spacing of Idol-related codes have been problematical. In fact, menus are the biggest pain in this game of any I've helped work on!
The following series of graphics will illustrate both the process and the remaining glitches with Idols. For example, menus in the same spot with different messages are length-restricted for no apparent reason except to vex English writers! If Bongo` can expand these, we may change "Join" to "Combine" and be uniform in our terminology. Also, we've had nettlesome issues with spacing in Idol-related strings, as people can see with the period (.) and the plus (+) sign in the graphics below. For that reason we are converting all Idol names to exactly four letters in length.
i. e. Sky becomes Skye; Win becomes Élan; Flame becomes Fire; Earth becomes Soil; Shiva becomes Siva, etc.
(BTW, look at how I can paste in a diacritical marking here (Élan). In some cases, I've been able to do this with existing game fonts. Does this mean some international support is built in already, and maybe we just didn't know it?)
All-in-all, Bongo` and I have about a dozen glitches to resolve on my watch, then, this baby will go to Red Soul for stage one of the beta testing process. I'm at V0.99 beta now, just wrapping up as much menu work as I can and sending Bongo` my final glitch reports.