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Post subject: Re: Arabian Night
PostPosted: Sat Feb 20, 2010 11:42 pm 
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Good Luck with debug ^^ i so want to play this game i'm following the progression from 1998 on internet ><


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Post subject: Re: Arabian Night
PostPosted: Thu Feb 25, 2010 9:24 am 
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Joined: Tue Oct 20, 2009 11:37 pm
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I'm glad to hear there is still some progress being made on this game. Is YnT still active? I haven't seen an update on their site for quite a while.


Winston Churchill in response to forming an alliance with the Soviet Union during World War 2:
If Hitler invaded Hell I would make at least a favorable reference to the devil in the House of Commons


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Post subject: Re: Arabian Night
PostPosted: Sun Nov 14, 2010 8:07 pm 
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Might have some good news for this project. I was contacted by a very old member of the scene offering to help with out fixing the game working on hardware. I think Bongo' might know him.


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Post subject: Re: Arabian Night
PostPosted: Mon Nov 15, 2010 12:07 am 
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I only know of a few "very old members" of the scene, and only one who checks in now and again. I think I could hazard a guess at who you're talking about ;)


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Post subject: Re: Arabian Night
PostPosted: Fri Nov 19, 2010 10:55 pm 
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It does kind of suck that I'm basically the only member presently online these days. LT's life would be made easier if I had some source for him to look at, but that's a negative right now.


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Post subject: Re: Arabian Night
PostPosted: Tue Aug 02, 2011 11:13 pm 
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Any news about this one?


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Post subject: Re: Arabian Night
PostPosted: Wed Aug 03, 2011 12:17 am 
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Joined: Fri Oct 09, 2009 11:54 pm
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Pete wrote:
Any news about this one?
Still waiting for Bongo` to respond to our earlier discussion regarding the possibility of a joint project with Garrett remaining in the lead.


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Post subject: Re: Arabian Night
PostPosted: Wed Aug 03, 2011 12:58 am 
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Ain't nothing worth reporting publicly and it's likely to stay that way for some time. People are interested in helping, but they all got other stuff going on and can't commit. That doesn't mean stuff isn't happening because I do have some promising developments, but it means nothing if the hacking can't be sorted out.


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Post subject: Re: Arabian Night
PostPosted: Wed Aug 03, 2011 4:44 am 
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Location: South Florida
I believe this game is full of nasty code. The only person I know who is more
familiar with these games is NigthCrawler. Maybe he can help out with this one.


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