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Post subject: noname345's Translation Projects
PostPosted: Thu Oct 22, 2009 1:39 pm 
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Joined: Tue Oct 20, 2009 10:21 pm
Posts: 12
Location: California
This is the third time that I transferred this, and it'll be the last. ;)
The first two could be found here, and here.

I'm now looking at Megami Tensei's code, trying to figure out how to make 6502 DTE code to work with the Z80. In other news, I'm going to start translating RANCE, and will worry about text inserting later.


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Post subject: Re: noname345's Translation Projects
PostPosted: Thu Oct 22, 2009 6:00 pm 
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I'm really interested to see how Metal Slader Glory turns out. Can you explain a little bit about the game. Have you been studying Japanese for a while?

Also on a side note, what happened to Garrett's project topic? He had some links to some games I didn't have a chance to check out.


Winston Churchill in response to forming an alliance with the Soviet Union during World War 2:
If Hitler invaded Hell I would make at least a favorable reference to the devil in the House of Commons


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Post subject: Re: noname345's Translation Projects
PostPosted: Thu Oct 22, 2009 8:27 pm 
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Location: Oklahoma City
Hey, you never got back to me on the font. I was waiting for your reply to know if I should refine, tune and complete it or just scrap it in favor of something else. Or if you found something else you prefer over mine instead.


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Post subject: Re: noname345's Translation Projects
PostPosted: Fri Oct 23, 2009 7:48 am 
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ultpaladin wrote:
Can you explain a little bit about the game.


It's an adventure game with a first-person shooter at the end. The main plot revolves around a war that occurred eight years ago, which is all I know as of now.

ultpaladin wrote:
Have you been studying Japanese for a while?

Yes, I am. ;)
That's why I'm translating Burning Heroes!

ultpaladin wrote:
on a side note, what happened to Garrett's project topic?


It was accidentally deleted, but it's now been restored by the author himself.

taskforce wrote:
Hey, you never got back to me on the font. I was waiting for your reply to know if I should refine, tune and complete it or just scrap it in favor of something else. Or if you found something else you prefer over mine instead.


You didn't receive my reply? :?

Anyway, I don't have any problem with the font, except for the ( ), [ ], and { }. It seems weird that one of them looks thin and the other looks fat.


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Post subject: Re: noname345's Translation Projects
PostPosted: Fri Oct 23, 2009 3:04 pm 
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Location: Oklahoma City
Nope. The e-mail trash compacter must have gotten it on the way. KK I can change those. They are that way because only the left side of the font is that way. I'll make em how you want em though. I'll go ahead and finish working up the rest of the symbols and finalize things. Need to give the font a good look in game.


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Post subject: Re: noname345's Translation Projects
PostPosted: Wed Nov 04, 2009 10:55 am 
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Just another update, from a secret project:
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