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| Glory of Heracles IV http://www.dynamic-designs.us/d-dforum/viewtopic.php?f=37&t=848 |
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| Author: | umegamer [ Tue Dec 27, 2016 10:06 am ] |
| Post subject: | Glory of Heracles IV |
First. |
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| Author: | Gamerhenky [ Tue Dec 27, 2016 11:01 am ] |
| Post subject: | Re: Glory of Heracles IV |
Yep, finally after 9 years hard work and fully playtested. English Translation of Glory of Heracles now FULLY PLAYABLE!!! http://www.romhacking.net/translations/823/ @SylarDean: It is suitable add this translation to your site because this is Super Famicom game. umegamer wrote: First. What do you mean? |
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| Author: | umegamer [ Tue Dec 27, 2016 12:16 pm ] |
| Post subject: | Re: Glory of Heracles IV |
how does the levelling work in this game? i seem to be stuck at lvl 1 forever. |
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| Author: | Gamerhenky [ Tue Dec 27, 2016 12:24 pm ] |
| Post subject: | Re: Glory of Heracles IV |
umegamer wrote: how does the levelling work in this game? i seem to be stuck at lvl 1 forever. For RPG Games, you have to defeat many enemies to rack up experience known as grinding. |
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| Author: | SylarDean [ Wed Dec 28, 2016 12:11 am ] |
| Post subject: | Re: Glory of Heracles IV |
Gamerhenky wrote: Yep, finally after 9 years hard work and fully playtested. English Translation of Glory of Heracles now FULLY PLAYABLE!!! http://www.romhacking.net/translations/823/ @SylarDean: It is suitable add this translation to your site because this is Super Famicom game. umegamer wrote: First. What do you mean? Yeah im on this already, started it's sanctuary page.. I had done a little bit earlier today but then had to have a sleep cos of being awake all night, now i'l be awake all night again but i'll be playing this game leveling system was a total mess, after you hit a certain level in an area the monsters wont give you Exp.. thus forcing you to move on in the game, I certainly hope GoH4 aint like this.. :/ I Already want to kill 'Plato' he's an annoying jealous @ssH%"&. |
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| Author: | umegamer [ Wed Dec 28, 2016 9:50 am ] |
| Post subject: | Re: Glory of Heracles IV |
Is there a guide on locating all the characters? |
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| Author: | Gamerhenky [ Wed Dec 28, 2016 5:03 pm ] |
| Post subject: | Re: Glory of Heracles IV |
umegamer wrote: Is there a guide on locating all the characters? http://www.gamefaqs.com/snes/571153-her ... faqs/40156 |
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| Author: | umegamer [ Wed Dec 28, 2016 6:01 pm ] |
| Post subject: | Re: Glory of Heracles IV |
Gamerhenky wrote: umegamer wrote: Is there a guide on locating all the characters? http://www.gamefaqs.com/snes/571153-her ... faqs/40156 That doesn't tell you how to get them, only where they are located. |
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| Author: | SylarDean [ Wed Dec 28, 2016 6:07 pm ] |
| Post subject: | Re: Glory of Heracles IV |
by the seems of it.. all you need to do is talk to npcs and hope its one to collect, the screen flashes to indicate you have collected it successfully. Anyone know any websites that has any information about this game? like monsters etc? Also.. Anyone got any PAR and GameGenie codes for this game? need tp put some on the sanctuary, I got the money one off Ritchie's guide so dont worry bout that one. |
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| Author: | umegamer [ Wed Dec 28, 2016 7:49 pm ] |
| Post subject: | Re: Glory of Heracles IV |
SylarDean wrote: by the seems of it.. all you need to do is talk to npcs and hope its one to collect, the screen flashes to indicate you have collected it successfully. I know. But like Pokemons, I want to collect them all. Quote: Anyone know any websites that has any information about this game? like monsters etc? Also.. Anyone got any PAR and GameGenie codes for this game? need tp put some on the sanctuary, I got the money one off Ritchie's guide so dont worry bout that one. I have ZSNES save state offsets: Code: 2568 body count 2574 bad actions count 2597 item list (128 bytes) 2697 item qty list (128 bytes) 2789 hero's flvl this is a 101 (or 100?) item array of words (2 bytes). Each word has the following format: 00LLLLXX XXXXXXXX (X = fieldexp, L = lvl), set to 00 28 for lvl10 2862 plato's pflvl another 101-word array for plato 2933 char1 level 2934 char1 current hp (2 bytes) 2936 char1 max hp (2 bytes) 2938 char1 current mp (2 bytes) 293a char1 max mp (2 bytes) 2944 atk 2945 def 2946 agl 2947 int 2948 exp (3 bytes) 2953 char2 lvl followed by same structure as char1 above 2973 char3 lvl followed by same structure as char1 above 2993 char4 lvl followed by same structure as char1 above i'm still figuring out the offsets to populate the bestiary. |
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