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Post subject: Re: Glory of Heracles IV
PostPosted: Wed Dec 28, 2016 11:56 pm 
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Spoiler! :
umegamer wrote:
SylarDean wrote:
by the seems of it.. all you need to do is talk to npcs and hope its one to collect, the screen flashes to indicate you have collected it successfully.


I know. But like Pokemons, I want to collect them all. :lol:

Quote:
Anyone know any websites that has any information about this game? like monsters etc?

Also.. Anyone got any PAR and GameGenie codes for this game? need tp put some on the sanctuary, I got the money one off Ritchie's guide so dont
worry bout that one.



I have ZSNES save state offsets:

Code:
2568 body count
2574 bad actions count

2597 item list (128 bytes)
2697 item qty list (128 bytes)

2789 hero's flvl
this is a 101 (or 100?) item array of words (2 bytes). Each word has the following format:
 00LLLLXX XXXXXXXX (X = fieldexp, L = lvl), set to 00 28 for lvl10
2862 plato's pflvl
another 101-word array for plato

2933 char1 level
2934 char1 current hp (2 bytes)
2936 char1 max hp (2 bytes)
2938 char1 current mp (2 bytes)
293a char1 max mp (2 bytes)
2944 atk
2945 def
2946 agl
2947 int
2948 exp (3 bytes)

2953 char2 lvl
followed by same structure as char1 above

2973 char3 lvl
followed by same structure as char1 above

2993 char4 lvl
followed by same structure as char1 above


i'm still figuring out the offsets to populate the bestiary.


NICE! at least your working on codes then :) im using Snes9x so hopefully you can work them into PAR codes so I can put onto the website.
Of course, credits will be given in the sanctuary to you for making them.
@your pokemon joke.. well, that's gonna take you a while, I read there's like 100+ to find HAHA! but i'll be adding them to the sanctuary page
as I find them. With their skills, level learned, and what each skill does. Luckily, by the seems of it.. all bodies you find only level to lvl 10, or at
least the 7 I have found so far can only level up to 'Flvl 10 - PERFECT!'


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 7:49 am 
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Posts: 149
To convert the zsnes offset to PAR, add 0x7DF3ED to the offset listed.
All offsets listed are in hex.

So eg.
bodycount = 0x7DF3ED + 0x2568 = 7E1955XX where XX is the value to set the byte to.


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 9:38 am 
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umegamer wrote:
To convert the zsnes offset to PAR, add 0x7DF3ED to the offset listed.
All offsets listed are in hex.

So eg.
bodycount = 0x7DF3ED + 0x2568 = 7E1955XX where XX is the value to set the byte to.


Aaannnddddd.... that just totally went straight over my head !!


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Spoiler! :
CHECK OUT MY YOUTUBE CHANNEL @ https://www.youtube.com/channel/UC5DrStvYrMxTrHZR11paQMA/
You can find all types of RPG, JRpg, Mmo, PC, SNES, and PS1 games mini-reviewed with no voice-overs there.


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 10:50 am 
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Posts: 149
Found bestiary offsets for ZSNES:
24b3 - 24ca bestiary bitmask (set all to 0xFF to uncover entire bestiary)


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 11:51 am 
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Posts: 149
beaten the game 8-)


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 7:49 pm 
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Joined: Sat Oct 15, 2016 8:57 pm
Posts: 149
SylarDean wrote:
umegamer wrote:
To convert the zsnes offset to PAR, add 0x7DF3ED to the offset listed.
All offsets listed are in hex.

So eg.
bodycount = 0x7DF3ED + 0x2568 = 7E1955XX where XX is the value to set the byte to.


Aaannnddddd.... that just totally went straight over my head !!


Code:
some PARs to get started:

char1 max exp
7E1D357F
7E1D3696
7E1D3798

char2 max exp
7E1D557F
7E1D5696
7E1D5798

char3 max exp
7E1D757F
7E1D7696
7E1D7798

char4 max exp
7E1D957F
7E1D9696
7E1D9798


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 8:50 pm 
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Joined: Tue May 26, 2015 10:28 pm
Posts: 520
Location: U.K.
Spoiler! :
umegamer wrote:
SylarDean wrote:
umegamer wrote:
To convert the zsnes offset to PAR, add 0x7DF3ED to the offset listed.
All offsets listed are in hex.

So eg.
bodycount = 0x7DF3ED + 0x2568 = 7E1955XX where XX is the value to set the byte to.


Aaannnddddd.... that just totally went straight over my head !!


Code:
some PARs to get started:

char1 max exp
7E1D357F
7E1D3696
7E1D3798

char2 max exp
7E1D557F
7E1D5696
7E1D5798

char3 max exp
7E1D757F
7E1D7696
7E1D7798

char4 max exp
7E1D957F
7E1D9696
7E1D9798


Ah nice, i'll add these to the sanctuary cheat page :) iv'e also asked over at GameHacking.org if anyone has any cheats or can make a few, I requested a couple there.


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Spoiler! :
CHECK OUT MY YOUTUBE CHANNEL @ https://www.youtube.com/channel/UC5DrStvYrMxTrHZR11paQMA/
You can find all types of RPG, JRpg, Mmo, PC, SNES, and PS1 games mini-reviewed with no voice-overs there.


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Post subject: Re: Glory of Heracles IV
PostPosted: Thu Dec 29, 2016 8:54 pm 
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Joined: Tue May 26, 2015 10:28 pm
Posts: 520
Location: U.K.
umegamer wrote:
Found bestiary offsets for ZSNES:
24b3 - 24ca bestiary bitmask (set all to 0xFF to uncover entire bestiary)


Could you make this code into a PAR code, to unlock all the body forms please? I requested this code over at gamehacking.org but if you
already have it figured out it wont take a few days to a week to get the code :) :) :)


Image
Spoiler! :
CHECK OUT MY YOUTUBE CHANNEL @ https://www.youtube.com/channel/UC5DrStvYrMxTrHZR11paQMA/
You can find all types of RPG, JRpg, Mmo, PC, SNES, and PS1 games mini-reviewed with no voice-overs there.


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Post subject: Re: Glory of Heracles IV
PostPosted: Fri Dec 30, 2016 4:02 am 
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Joined: Sat Oct 15, 2016 8:57 pm
Posts: 149
SylarDean wrote:
umegamer wrote:
Found bestiary offsets for ZSNES:
24b3 - 24ca bestiary bitmask (set all to 0xFF to uncover entire bestiary)


Could you make this code into a PAR code, to unlock all the body forms please? I requested this code over at gamehacking.org but if you
already have it figured out it wont take a few days to a week to get the code :) :) :)


this isn't the body list, it's the bestiary book that give a list of all monsters encountered in the game.

body codes are these:
Code:
7E1955:65 <-- this sets the body counter to 101

the following turns on all 101 (or 100? not too sure) bodies at lvl10 for
both the hero and plato.

7E1B76:00 <-- start of the hero's body list
7E1B77:28
7E1B78:00
7E1B79:28
7E1B7A:00
7E1B7B:28
7E1B7C:00
7E1B7D:28
7E1B7E:00
7E1B7F:28
7E1B80:00
7E1B81:28
7E1B82:00
7E1B83:28
7E1B84:00
7E1B85:28
7E1B86:00
7E1B87:28
7E1B88:00
7E1B89:28
7E1B8A:00
7E1B8B:28
7E1B8C:00
7E1B8D:28
7E1B8E:00
7E1B8F:28
7E1B90:00
7E1B91:28
7E1B92:00
7E1B93:28
7E1B94:00
7E1B95:28
7E1B96:00
7E1B97:28
7E1B98:00
7E1B99:28
7E1B9A:00
7E1B9B:28
7E1B9C:00
7E1B9D:28
7E1B9E:00
7E1B9F:28
7E1BA0:00
7E1BA1:28
7E1BA2:00
7E1BA3:28
7E1BA4:00
7E1BA5:28
7E1BA6:00
7E1BA7:28
7E1BA8:00
7E1BA9:28
7E1BAA:00
7E1BAB:28
7E1BAC:00
7E1BAD:28
7E1BAE:00
7E1BAF:28
7E1BB0:00
7E1BB1:28
7E1BB2:00
7E1BB3:28
7E1BB4:00
7E1BB5:28
7E1BB6:00
7E1BB7:28
7E1BB8:00
7E1BB9:28
7E1BBA:00
7E1BBB:28
7E1BBC:00
7E1BBD:28
7E1BBE:00
7E1BBF:28
7E1BC0:00
7E1BC1:28
7E1BC2:00
7E1BC3:28
7E1BC4:00
7E1BC5:28
7E1BC6:00
7E1BC7:28
7E1BC8:00
7E1BC9:28
7E1BCA:00
7E1BCB:28
7E1BCC:00
7E1BCD:28
7E1BCE:00
7E1BCF:28
7E1BD0:00
7E1BD1:28
7E1BD2:00
7E1BD3:28
7E1BD4:00
7E1BD5:28
7E1BD6:00
7E1BD7:28
7E1BD8:00
7E1BD9:28
7E1BDA:00
7E1BDB:28
7E1BDC:00
7E1BDD:28
7E1BDE:00
7E1BDF:28
7E1BE0:00
7E1BE1:28
7E1BE2:00
7E1BE3:28
7E1BE4:00
7E1BE5:28
7E1BE6:00
7E1BE7:28
7E1BE8:00
7E1BE9:28
7E1BEA:00
7E1BEB:28
7E1BEC:00
7E1BED:28
7E1BEE:00
7E1BEF:28
7E1BF0:00
7E1BF1:28
7E1BF2:00
7E1BF3:28
7E1BF4:00
7E1BF5:28
7E1BF6:00
7E1BF7:28
7E1BF8:00
7E1BF9:28
7E1BFA:00
7E1BFB:28
7E1BFC:00
7E1BFD:28
7E1BFE:00
7E1BFF:28
7E1C00:00
7E1C01:28
7E1C02:00
7E1C03:28
7E1C04:00
7E1C05:28
7E1C06:00
7E1C07:28
7E1C08:00
7E1C09:28
7E1C0A:00
7E1C0B:28
7E1C0C:00
7E1C0D:28
7E1C0E:00
7E1C0F:28
7E1C10:00
7E1C11:28
7E1C12:00
7E1C13:28
7E1C14:00
7E1C15:28
7E1C16:00
7E1C17:28
7E1C18:00
7E1C19:28
7E1C1A:00
7E1C1B:28
7E1C1C:00
7E1C1D:28
7E1C1E:00
7E1C1F:28
7E1C20:00
7E1C21:28
7E1C22:00
7E1C23:28
7E1C24:00
7E1C25:28
7E1C26:00
7E1C27:28
7E1C28:00
7E1C29:28
7E1C2A:00
7E1C2B:28
7E1C2C:00
7E1C2D:28
7E1C2E:00
7E1C2F:28
7E1C30:00
7E1C31:28
7E1C32:00
7E1C33:28
7E1C34:00
7E1C35:28
7E1C36:00
7E1C37:28
7E1C38:00
7E1C39:28
7E1C3A:00
7E1C3B:28
7E1C3C:00
7E1C3D:28
7E1C3E:00
7E1C3F:28

7E1C4F:00 <-- start of plato's body list
7E1C50:28
7E1C51:00
7E1C52:28
7E1C53:00
7E1C54:28
7E1C55:00
7E1C56:28
7E1C57:00
7E1C58:28
7E1C59:00
7E1C5A:28
7E1C5B:00
7E1C5C:28
7E1C5D:00
7E1C5E:28
7E1C5F:00
7E1C60:28
7E1C61:00
7E1C62:28
7E1C63:00
7E1C64:28
7E1C65:00
7E1C66:28
7E1C67:00
7E1C68:28
7E1C69:00
7E1C6A:28
7E1C6B:00
7E1C6C:28
7E1C6D:00
7E1C6E:28
7E1C6F:00
7E1C70:28
7E1C71:00
7E1C72:28
7E1C73:00
7E1C74:28
7E1C75:00
7E1C76:28
7E1C77:00
7E1C78:28
7E1C79:00
7E1C7A:28
7E1C7B:00
7E1C7C:28
7E1C7D:00
7E1C7E:28
7E1C7F:00
7E1C80:28
7E1C81:00
7E1C82:28
7E1C83:00
7E1C84:28
7E1C85:00
7E1C86:28
7E1C87:00
7E1C88:28
7E1C89:00
7E1C8A:28
7E1C8B:00
7E1C8C:28
7E1C8D:00
7E1C8E:28
7E1C8F:00
7E1C90:28
7E1C91:00
7E1C92:28
7E1C93:00
7E1C94:28
7E1C95:00
7E1C96:28
7E1C97:00
7E1C98:28
7E1C99:00
7E1C9A:28
7E1C9B:00
7E1C9C:28
7E1C9D:00
7E1C9E:28
7E1C9F:00
7E1CA0:28
7E1CA1:00
7E1CA2:28
7E1CA3:00
7E1CA4:28
7E1CA5:00
7E1CA6:28
7E1CA7:00
7E1CA8:28
7E1CA9:00
7E1CAA:28
7E1CAB:00
7E1CAC:28
7E1CAD:00
7E1CAE:28
7E1CAF:00
7E1CB0:28
7E1CB1:00
7E1CB2:28
7E1CB3:00
7E1CB4:28
7E1CB5:00
7E1CB6:28
7E1CB7:00
7E1CB8:28
7E1CB9:00
7E1CBA:28
7E1CBB:00
7E1CBC:28
7E1CBD:00
7E1CBE:28
7E1CBF:00
7E1CC0:28
7E1CC1:00
7E1CC2:28
7E1CC3:00
7E1CC4:28
7E1CC5:00
7E1CC6:28
7E1CC7:00
7E1CC8:28
7E1CC9:00
7E1CCA:28
7E1CCB:00
7E1CCC:28
7E1CCD:00
7E1CCE:28
7E1CCF:00
7E1CD0:28
7E1CD1:00
7E1CD2:28
7E1CD3:00
7E1CD4:28
7E1CD5:00
7E1CD6:28
7E1CD7:00
7E1CD8:28
7E1CD9:00
7E1CDA:28
7E1CDB:00
7E1CDC:28
7E1CDD:00
7E1CDE:28
7E1CDF:00
7E1CE0:28
7E1CE1:00
7E1CE2:28
7E1CE3:00
7E1CE4:28
7E1CE5:00
7E1CE6:28
7E1CE7:00
7E1CE8:28
7E1CE9:00
7E1CEA:28
7E1CEB:00
7E1CEC:28
7E1CED:00
7E1CEE:28
7E1CEF:00
7E1CF0:28
7E1CF1:00
7E1CF2:28
7E1CF3:00
7E1CF4:28
7E1CF5:00
7E1CF6:28
7E1CF7:00
7E1CF8:28
7E1CF9:00
7E1CFA:28
7E1CFB:00
7E1CFC:28
7E1CFD:00
7E1CFE:28
7E1CFF:00
7E1D00:28
7E1D01:00
7E1D02:28
7E1D03:00
7E1D04:28
7E1D05:00
7E1D06:28
7E1D07:00
7E1D08:28
7E1D09:00
7E1D0A:28
7E1D0B:00
7E1D0C:28
7E1D0D:00
7E1D0E:28
7E1D0F:00
7E1D10:28
7E1D11:00
7E1D12:28
7E1D13:00
7E1D14:28
7E1D15:00
7E1D16:28
7E1D17:00
7E1D18:28



sorry, no names for the bodies.


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Post subject: Re: Glory of Heracles IV
PostPosted: Fri Dec 30, 2016 7:53 am 
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Joined: Tue May 26, 2015 10:28 pm
Posts: 520
Location: U.K.
Spoiler! :
umegamer wrote:
SylarDean wrote:
umegamer wrote:
Found bestiary offsets for ZSNES:
24b3 - 24ca bestiary bitmask (set all to 0xFF to uncover entire bestiary)


Could you make this code into a PAR code, to unlock all the body forms please? I requested this code over at gamehacking.org but if you
already have it figured out it wont take a few days to a week to get the code :) :) :)


this isn't the body list, it's the bestiary book that give a list of all monsters encountered in the game.

body codes are these:
Code:
7E1955:65 <-- this sets the body counter to 101

the following turns on all 101 (or 100? not too sure) bodies at lvl10 for
both the hero and plato.

7E1B76:00 <-- start of the hero's body list
7E1B77:28
7E1B78:00
7E1B79:28
7E1B7A:00
7E1B7B:28
7E1B7C:00
7E1B7D:28
7E1B7E:00
7E1B7F:28
7E1B80:00
7E1B81:28
7E1B82:00
7E1B83:28
7E1B84:00
7E1B85:28
7E1B86:00
7E1B87:28
7E1B88:00
7E1B89:28
7E1B8A:00
7E1B8B:28
7E1B8C:00
7E1B8D:28
7E1B8E:00
7E1B8F:28
7E1B90:00
7E1B91:28
7E1B92:00
7E1B93:28
7E1B94:00
7E1B95:28
7E1B96:00
7E1B97:28
7E1B98:00
7E1B99:28
7E1B9A:00
7E1B9B:28
7E1B9C:00
7E1B9D:28
7E1B9E:00
7E1B9F:28
7E1BA0:00
7E1BA1:28
7E1BA2:00
7E1BA3:28
7E1BA4:00
7E1BA5:28
7E1BA6:00
7E1BA7:28
7E1BA8:00
7E1BA9:28
7E1BAA:00
7E1BAB:28
7E1BAC:00
7E1BAD:28
7E1BAE:00
7E1BAF:28
7E1BB0:00
7E1BB1:28
7E1BB2:00
7E1BB3:28
7E1BB4:00
7E1BB5:28
7E1BB6:00
7E1BB7:28
7E1BB8:00
7E1BB9:28
7E1BBA:00
7E1BBB:28
7E1BBC:00
7E1BBD:28
7E1BBE:00
7E1BBF:28
7E1BC0:00
7E1BC1:28
7E1BC2:00
7E1BC3:28
7E1BC4:00
7E1BC5:28
7E1BC6:00
7E1BC7:28
7E1BC8:00
7E1BC9:28
7E1BCA:00
7E1BCB:28
7E1BCC:00
7E1BCD:28
7E1BCE:00
7E1BCF:28
7E1BD0:00
7E1BD1:28
7E1BD2:00
7E1BD3:28
7E1BD4:00
7E1BD5:28
7E1BD6:00
7E1BD7:28
7E1BD8:00
7E1BD9:28
7E1BDA:00
7E1BDB:28
7E1BDC:00
7E1BDD:28
7E1BDE:00
7E1BDF:28
7E1BE0:00
7E1BE1:28
7E1BE2:00
7E1BE3:28
7E1BE4:00
7E1BE5:28
7E1BE6:00
7E1BE7:28
7E1BE8:00
7E1BE9:28
7E1BEA:00
7E1BEB:28
7E1BEC:00
7E1BED:28
7E1BEE:00
7E1BEF:28
7E1BF0:00
7E1BF1:28
7E1BF2:00
7E1BF3:28
7E1BF4:00
7E1BF5:28
7E1BF6:00
7E1BF7:28
7E1BF8:00
7E1BF9:28
7E1BFA:00
7E1BFB:28
7E1BFC:00
7E1BFD:28
7E1BFE:00
7E1BFF:28
7E1C00:00
7E1C01:28
7E1C02:00
7E1C03:28
7E1C04:00
7E1C05:28
7E1C06:00
7E1C07:28
7E1C08:00
7E1C09:28
7E1C0A:00
7E1C0B:28
7E1C0C:00
7E1C0D:28
7E1C0E:00
7E1C0F:28
7E1C10:00
7E1C11:28
7E1C12:00
7E1C13:28
7E1C14:00
7E1C15:28
7E1C16:00
7E1C17:28
7E1C18:00
7E1C19:28
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7E1C4F:00 <-- start of plato's body list
7E1C50:28
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7E1CDC:28
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7E1D18:28



sorry, no names for the bodies.


WOW! nice umegamer :) do these codes save? cos the body codes posted at gamehacking.org apparently dont save, they seemed to have posted codes up VERY quick this time, typical.

http://gamehacking.org/game/43151


Image
Spoiler! :
CHECK OUT MY YOUTUBE CHANNEL @ https://www.youtube.com/channel/UC5DrStvYrMxTrHZR11paQMA/
You can find all types of RPG, JRpg, Mmo, PC, SNES, and PS1 games mini-reviewed with no voice-overs there.


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