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Minor text glitches
http://www.dynamic-designs.us/d-dforum/viewtopic.php?f=26&t=233
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Author:  arromdee [ Sat Dec 25, 2010 12:23 am ]
Post subject:  Minor text glitches

Minna's save message has a period before the start of the message in at least two places: the lake, and inside Kattat mountain.

The ending says "ORIGINALS STORYS" although that was probably Engrish from the original Japanese version.

The food called "hot milk" is called "warm milk" instead if you actually order it.

Also, the clue for the four block puzzle at the tomb seems a little unclear, although I have no idea if it was as bad in the original Japanese version. The blocks are star, moon, waves/sky/water (?), and sun, and the clue doesn't even mention the sun.

Author:  Red Soul [ Sat Dec 25, 2010 12:46 am ]
Post subject:  Re: Minor text glitches

Thanks for the feedback, these will be looked into as soon as time permits.

Author:  arromdee [ Sat Dec 25, 2010 2:45 am ]
Post subject:  Re: Minor text glitches

Oh, I doubt it matters, but the emulator I was using was Snes9xGX 4.2.5 for Wii. I had to use save states tosave the game since this emulator won't properly emulate the save game on Slayers.

Author:  Red Soul [ Sat Dec 25, 2010 5:18 am ]
Post subject:  Re: Minor text glitches

Indeed, its an unrelated issue, but regardless the only emulators that correctly emulate save RAM for Slayers are SnesGT and BSNES presently, as far as we've tested.
Keep in mind that this issue is not related to the patch.

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