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Post subject: Re: Slayers translation
PostPosted: Wed Feb 03, 2010 4:05 am 
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A whole new fontset? That sounds like a time consuming task.
If my photoshop skills can help with that, I'll make sure to help
with the implementation of international fonts.


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Post subject: Re: Slayers translation
PostPosted: Sat Mar 20, 2010 4:00 pm 
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The easier would be to use the actual fontset and just add some accented characters. I don't really see where's the big deal with that. I can do this if you want.


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Post subject: Re: Slayers translation
PostPosted: Sat Mar 20, 2010 6:11 pm 
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FlashPV wrote:
The easier would be to use the actual fontset and just add some accented characters. I don't really see where's the big deal with that. I can do this if you want.
Are you speaking of Feda? If so, I am ready to make a push in a few weeks to help get you started. You have been very patient, and we appreciate that. We just need to wrap up Slayers.


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Post subject: Re: Slayers translation
PostPosted: Sat Mar 20, 2010 8:49 pm 
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FlashPV wrote:
The easier would be to use the actual fontset and just add some accented characters. I don't really see where's the big deal with that. I can do this if you want.


Well that all depends on if you planned to have accents to start with. I personally use all of a font's allotted space when I make them. This means there isn't any room above most capital letters to have accents. That being the case. The entire font has to be replaced with a new font that has room for accents above capital letters. This is why you would have to replace the entire font set.


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Post subject: Re: Slayers translation
PostPosted: Sat Mar 20, 2010 10:16 pm 
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Some languages may need some eccented capital letters but that's not the case for the french.
I think you'll need a different fontset for (almost) each language. Wildbill I'm very patient and since we're doing translations for free all our work is done during our spare time. I just can hope that you won't change your mind and still help me to translate Feda in french. Best regards.


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Post subject: Re: Slayers translation
PostPosted: Sun Mar 21, 2010 8:11 pm 
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Thank you for all the hard work you put into this. The translation looks like it could have been done by a professional working for Square Enix (well maybe not for all the SE games but for the good ones at least :lol: )


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Post subject: Re: Slayers translation
PostPosted: Sun Mar 21, 2010 11:22 pm 
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We are glad you feel this way. All of us here at D-D poured a lot of love and effort into this project so that its quality can speak for itself.


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Post subject: Re: Slayers translation
PostPosted: Sun Mar 21, 2010 11:53 pm 
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Indeed, congratulations on the release! I know you all have worked very hard on this and should feel proud for your accomplishment! I'm going to be trying this game soon. By the way, on the front page, it's noted that older emulators don't fully emulate this game properly and that Bsnes is recommended. Would one of the newer versions of Zsnes emulate this game fine? Also, how does snes9x fair with it?


"Truly, if there is evil in this world, it lies within the heart of mankind."
- Edward D. Morrison (Tales of Phantasia)


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Post subject: Re: Slayers translation
PostPosted: Sun Mar 21, 2010 11:57 pm 
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Recca wrote:
Indeed, congratulations on the release! I know you all have worked very hard on this and should feel proud for your accomplishment! I'm going to be trying this game soon. By the way, on the front page, it's noted that older emulators don't fully emulate this game properly and that Bsnes is recommended. Would one of the newer versions of Zsnes emulate this game fine? Also, how does snes9x fair with it?


In my experience Snes9x is fine with it. I did my whole playthrough with it. It's just that it may present minor glitches (like this random graphic glitch that popped up once) that won't happen with a more accurate emulator.


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Slayers translation
PostPosted: Mon Mar 22, 2010 12:14 am 
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Recca wrote:
Indeed, congratulations on the release! I know you all have worked very hard on this and should feel proud for your accomplishment! I'm going to be trying this game soon. By the way, on the front page, it's noted that older emulators don't fully emulate this game properly and that Bsnes is recommended. Would one of the newer versions of Zsnes emulate this game fine? Also, how does snes9x fair with it?
Everything seems workable in most of the emulators with the exception of SRAM saves. In my experience, SRAMs worked only with BSNES 060 and the latest beta version of SNESGT. However, you can probably play this game all the way with any emulator without crashing. If SRAMs don't work in the emulator you select, you should be able to use save-states all the way.


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