rwthw wrote:
Wildbill wrote:
mziab wrote:
Just finished Laila's scenario. Thank you for releasing this translation. I like what I've seen from the story so far and only found one minor
spacing issue. I'll let you know if I spot anything else.
By the way, is it just me, or do attacks in this game miss
a lot? It's not uncommon for three of my attacks to miss in a row, which seems suspicious.
Typo fixed... Thanks!
Yes, miss rates are extremely high at times. It can be aggravating, but it seems to work both ways, especially in the beginning. It gets a little better when you can arm weapons and armor that increase agility.
Correct, if I recall correctly there are a few types of monsters that evade a lot of attacks. they are more susecptible (sp?) To magic however. Crabs are the first most will see at the beginning of the game. Better rewards though as they are a good source of xp or gold if you manage to kill them before they run away.
(Edit)
Also I would like to extend a huge gratitude to d-d for getting this completed! Good job guys!
Heh, clearing the decks of this one has been an obsession of mine since I helped you with a table file and whatever else I could do so many years ago. I didn't know Bongo` back then, let alone know he was helping you also.
It really happened by accident. Right out of the blue (around the time Filler and we were working on
Slayers), Bongo` or I mentioned
BH in passing during a casual conversation, and boom! The "idea" of finishing it immediately caught fire.
Then, I asked Ritchie to help us with just one block so we could "test" the inserter. When I received that block, I gave it to Bongo` and asked him if he would build a rudimentary inserter and "test" Ritchie's block! (Is everyone starting to get the picture here!?)
Ritchie did Block 00 first, but that happened to be the game ending for all eight heroes. So, I asked Ritchie if he would do one more (Ryuu's block in Fire City), and he sent several more translated blocks that covered the beginning for additional heroes, including Gaou. It wasn't until Ritchie finished all of World-I with all eight characters that I knew he intended to translate the entire dialogue for us and later double check the miscellaneous block work of Recca and LostTemplar for consistency.
Through the first half dozen blocks or so, I'm not sure if Ritchie planned to translate the entire game at all. I kept thanking him for sending blocks, and he always responded by sending more blocks. It just sort of "happened".
The only other game from the old days that sticks in my craw a bit is
Oni-II (The End of the Edo Period).