AKouji wrote:
I just came across this dialogue formatting error while playing through Chocolate's scenario. Apologies if this has already been reported.
Thanks for the patch, by the way; I'm really enjoying the game.
Here are the two strings as inserted.
From Block 034:
;----------------------;
; ;
;----------------------;
; ROM Offset: 0010E0E5
.REL-PTR = $0010D978
; ショコラ
; 「姉さん、姉さん!
.TEXT
Chocolate: Big Sister, Big
Sister!
.ENDT
;----------------------;
; ;
;----------------------;
; ROM Offset: 0010E0F6
.REL-PTR = $0010D97A
; エクレア
; 「ショコラ……
.TEXT
Eclair: Ch-Chocolate......
.ENDT
What is happening is that two adjacent strings in Block 034 are running together on one screen. The "y" symbol you see on the screen between them is something we usually witness whenever we try to insert a blank string. Looking at the coding in the text, this glitch appears illogical, so this is a problem for Bongo` to investigate. If you can produce us an SRM of this location, or better yet, an SNES9x V143 save-state just before this happens, that would be very useful.
Appreciate the report.