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Overall, I like both games very much. Rudra no Hihou has somewhat better graphics, especially the way towns, caves and the battle sprites are designed.
Is it just me or the backdrops in Burning Heroes look a little grainy in battle?
I figure it may be just on emulators though. Still I think Rudra only has a relative edge on BH graphics wise, more towards animation.
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Even having said this though, I like Burning Heroes a little more for it's story, characters and battle system (you only control the main character, where as the CPU controls the other four party members). It's more fun that way and it also saves the player time.
I prefer to issue individual commands myself, although the AI in BH is not dumb, so its a plus to let it do most of the work.
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Just a side note, it would have been better if Final Fantasy II/IV and III/VI would have been made with Rudra no Hihou style graphics. Having enemies with no attack animation which only flash is just lame, it looks like an amateur game...
Even though FF6 is by far my favorite SNES one, and features quite good graphics, I have to agree that static enemy sprites give it a RPG Maker feel.
Incidentally FF3 is my favorite NES one.