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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 3:44 am 
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Personally, I'd go for Lucida. When space isn't an issue, style over utility. I went with a rather stylized font for Rejoice (an Aretha gaiden) and it looks really nice. Although admittedly, Rejoice is a slightly silly game.
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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 4:00 am 
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All three look like nice fonts. My personal favorite is the Arial Italics Bold, followed by the Arial Bold and the Lucida font in that order. I prefer the Arial Italics Bold both because of style and the fact that it's easy on the eyes to read. The Airal Bold seems a little too much like one of those simple fan games made with programs such as RPG Maker. Where as the Lucida font is a little too strange looking for my taste. Overall, they're all fine font, I just happen to like the Arial Italics Bold font a little more than the other two.


"Truly, if there is evil in this world, it lies within the heart of mankind."
- Edward D. Morrison (Tales of Phantasia)


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 9:41 am 
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Well I like 1 (kinda reminds me of something you'd see on PSX) but 3 isn't too bad if you fixed the spacing on the letters.


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 12:23 pm 
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taskforce wrote:
Well I like 1 (kinda reminds me of something you'd see on PSX) but 3 isn't too bad if you fixed the spacing on the letters.
Good grief!!! Where have you been?


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 12:45 pm 
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Bongo` wrote:
Dieting!? That takes off weight and STAYS off? What is this technique you speak of?
I need this info because I amnow 236 lbs at 5'10". Not good! Would be if I were still in football shape. :( YAY for brownies! :)
Whoa, we could use you for the bouncer at the brownie party! I was up to over two hundred a few years back. Scrunching around building the house has trimmed me to about 180. Certainly makes it easier to cram into tight places for plumbing and wiring. Gawd, I hate plumbing, but they run 100 bucks an hour around here!


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 1:11 pm 
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Thanks again for keeping us posted so often!
Looks like progress is quite fast and smooth.
*happiness*


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 3:32 pm 
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Gideon Zhi wrote:
Personally, I'd go for Lucida. When space isn't an issue, style over utility. I went with a rather stylized font for Rejoice (an Aretha gaiden) and it looks really nice. Although admittedly, Rejoice is a slightly silly game.
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Yeah, I agree on the Lucida fonts. If I can sneak Lucida Handwriting in there and it work I would use it. Not well fitting for a game though. Either Lucida Console or a Sans version could work.
Which is the version you are using?


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sat Oct 09, 2010 5:03 pm 
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Yuka wrote:
Thanks again for keeping us posted so often!
Looks like progress is quite fast and smooth.
*happiness*
It has gone quite well with World-I. I never really expected to be at this point by now, but Ritchie has been sending me these translations that I just processed for every bit of a year, I think, and now we'll just have to wait and see what our pace will be from this point on.

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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sun Oct 10, 2010 4:13 am 
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Bongo` wrote:
Yeah, I agree on the Lucida fonts. If I can sneak Lucida Handwriting in there and it work I would use it. Not well fitting for a game though. Either Lucida Console or a Sans version could work.
Which is the version you are using?


I'm actually not using a Lucida font, at least to my knowledge. This is "dfont.bin" which I got in a font pack from... Dark Force, I think, many years ago.


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Post subject: Re: Burning Heroes Production and Storywriting Status
PostPosted: Sun Oct 10, 2010 5:40 am 
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Gideon Zhi wrote:
Bongo` wrote:
Yeah, I agree on the Lucida fonts. If I can sneak Lucida Handwriting in there and it work I would use it. Not well fitting for a game though. Either Lucida Console or a Sans version could work.
Which is the version you are using?


I'm actually not using a Lucida font, at least to my knowledge. This is "dfont.bin" which I got in a font pack from... Dark Force, I think, many years ago.


Ahh, ok. I actually built a tool that dumps TTF fonts in just about all supported sizes up to 64x64 characters. It's how I get fonts now. I grow tired of web searching.

Hey, you never said anything about the dieting! :(


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