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Some mistakes spotted in MA
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Author:  Wildbill [ Wed Dec 30, 2009 2:50 pm ]
Post subject:  Re: Some mistakes spotted in MA

Novalia Spirit wrote:
I just noticed the news post at RHDN, and it reminded me that I have yet to report some errors that I've noticed while playing the translated game several months ago. It's possible that some or all of these have been fixed already, but I couldn't find a list of changes for the new version, so I couldn't verify that without replaying the game, which I am not going to do. Here are the notes as I wrote them at the time:

If someone is basically good, all that means is that ones conscience overcomes the evil part of ones soul.

but your exceptional wisdom and bravery, not to mention your boundless compassion...<page>...has outshone us all!

Item Service Station near Metalimo: selecting "Antidote" gives you an Herbal Cookie.

irresistable -> irresistible

Empty message window in that room with a lot of clones encased in capsules.

"<Player> replaced the Ark in (into?) the chest."

To clarify, change "replaced" to "re-placed." You can't omit the hyphen if confusion could result from its absence; the word "replaced" is a synonym of "substituted."


Novalia Spirit, we appreciate you taking the time to list and report these. I know that Red Soul caught the first one, one's conscience. I also recall reworking the Metalimo complex and those machines extensively. Red Soul, if you have a save near there, could you check and see if the Antidote/Herbal Cookie situation still exists?

The Clone Cave had major random glitches in version 1.00. Bongo`'s ASM fixes appeared to have eliminated these by the I played through the cave again - in BSNES, the GameCube, and the NDS (with V1.01), but Red Soul...? You know the drill, partner, if you have a save.

The rest are easy to check with global searches. Thanks for helping us bring MA closer to a zero-discrepancy status. Hope you enjoyed the game!

Author:  Red Soul [ Mon Jan 11, 2010 11:56 pm ]
Post subject:  Re: Some mistakes spotted in MA

I'll check those as soon as I'm done making the final consistency check for the Feda fixes., fear not, my files are still in place.

Author:  Red Soul [ Tue Jan 12, 2010 10:15 pm ]
Post subject:  Re: Some mistakes spotted in MA

I did the checks. Results are as follows (referring to version 1.01)

- The clone bug is entirely absent.

- The item machine doesn't present any strange behavior from what I understand.
(None of my attempted combinations returned a mere herbal cookie)

- The <Player> replaced the Ark inside the treasure chest does need to be rewritten.
(I suggest a simple "returned" to fix the string)

- The string from the ending sequence probably needs fixing.
(Replacing has with have)

Thanks Novalia Spirit for the finds.

Author:  DoubleDvideogames [ Tue Jul 12, 2011 10:18 pm ]
Post subject:  Re: Some mistakes spotted in MA

The arrows do not work in this dungeon (not that I am complaining too much)

Then again, it could be due to the original Japanese rom. (or I wonder if this occurs on the Japanese cart?)

But otherwise everything seemed fine and I beat the game!

Image

Author:  Red Soul [ Thu Jul 14, 2011 6:51 am ]
Post subject:  Re: Some mistakes spotted in MA

Good to know you finished MA, good job.
As for the arrows, they aren't part of a skidding puzzle, even though it looks otherwise at first, I believe they
just point to directions of interest within that floor, as I recall.

Author:  Wildbill [ Thu Jul 14, 2011 11:03 am ]
Post subject:  Re: Some mistakes spotted in MA

DoubleDvideogames wrote:
The arrows do not work in this dungeon (not that I am complaining too much)

Then again, it could be due to the original Japanese rom. (or I wonder if this occurs on the Japanese cart?)

But otherwise everything seemed fine and I beat the game!

Image
Happy you enjoyed it! As Red Soul said, I don't recall the arrows causing someone to move differently either. It's been a while, and my head is a bit fuzzy concerning that room.

Author:  Gideon Zhi [ Sat Jul 16, 2011 6:18 pm ]
Post subject:  Re: Some mistakes spotted in MA

They don't work in my version, either - just played it through a week or two ago (for the first time, go figure.)

Author:  DoubleDvideogames [ Sun Jul 17, 2011 5:46 am ]
Post subject:  Re: Some mistakes spotted in MA

Okay well, thanks for the input! Probably better if they were not skidding, haha, that would have been (slightly) annoying I guess. But again absolutely loved this game! Lux is just an absolute tank!

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