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Some mistakes spotted in MA http://www.dynamic-designs.us/d-dforum/viewtopic.php?f=13&t=24 |
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Author: | Wildbill [ Wed Dec 30, 2009 2:50 pm ] |
Post subject: | Re: Some mistakes spotted in MA |
Novalia Spirit wrote: I just noticed the news post at RHDN, and it reminded me that I have yet to report some errors that I've noticed while playing the translated game several months ago. It's possible that some or all of these have been fixed already, but I couldn't find a list of changes for the new version, so I couldn't verify that without replaying the game, which I am not going to do. Here are the notes as I wrote them at the time: If someone is basically good, all that means is that ones conscience overcomes the evil part of ones soul. but your exceptional wisdom and bravery, not to mention your boundless compassion...<page>...has outshone us all! Item Service Station near Metalimo: selecting "Antidote" gives you an Herbal Cookie. irresistable -> irresistible Empty message window in that room with a lot of clones encased in capsules. "<Player> replaced the Ark in (into?) the chest." To clarify, change "replaced" to "re-placed." You can't omit the hyphen if confusion could result from its absence; the word "replaced" is a synonym of "substituted." Novalia Spirit, we appreciate you taking the time to list and report these. I know that Red Soul caught the first one, one's conscience. I also recall reworking the Metalimo complex and those machines extensively. Red Soul, if you have a save near there, could you check and see if the Antidote/Herbal Cookie situation still exists? The Clone Cave had major random glitches in version 1.00. Bongo`'s ASM fixes appeared to have eliminated these by the I played through the cave again - in BSNES, the GameCube, and the NDS (with V1.01), but Red Soul...? You know the drill, partner, if you have a save. The rest are easy to check with global searches. Thanks for helping us bring MA closer to a zero-discrepancy status. Hope you enjoyed the game! |
Author: | Red Soul [ Mon Jan 11, 2010 11:56 pm ] |
Post subject: | Re: Some mistakes spotted in MA |
I'll check those as soon as I'm done making the final consistency check for the Feda fixes., fear not, my files are still in place. |
Author: | Red Soul [ Tue Jan 12, 2010 10:15 pm ] |
Post subject: | Re: Some mistakes spotted in MA |
I did the checks. Results are as follows (referring to version 1.01) - The clone bug is entirely absent. - The item machine doesn't present any strange behavior from what I understand. (None of my attempted combinations returned a mere herbal cookie) - The <Player> replaced the Ark inside the treasure chest does need to be rewritten. (I suggest a simple "returned" to fix the string) - The string from the ending sequence probably needs fixing. (Replacing has with have) Thanks Novalia Spirit for the finds. |
Author: | DoubleDvideogames [ Tue Jul 12, 2011 10:18 pm ] |
Post subject: | Re: Some mistakes spotted in MA |
The arrows do not work in this dungeon (not that I am complaining too much) Then again, it could be due to the original Japanese rom. (or I wonder if this occurs on the Japanese cart?) But otherwise everything seemed fine and I beat the game! |
Author: | Red Soul [ Thu Jul 14, 2011 6:51 am ] |
Post subject: | Re: Some mistakes spotted in MA |
Good to know you finished MA, good job. As for the arrows, they aren't part of a skidding puzzle, even though it looks otherwise at first, I believe they just point to directions of interest within that floor, as I recall. |
Author: | Wildbill [ Thu Jul 14, 2011 11:03 am ] |
Post subject: | Re: Some mistakes spotted in MA |
DoubleDvideogames wrote: The arrows do not work in this dungeon (not that I am complaining too much) Happy you enjoyed it! As Red Soul said, I don't recall the arrows causing someone to move differently either. It's been a while, and my head is a bit fuzzy concerning that room.
Then again, it could be due to the original Japanese rom. (or I wonder if this occurs on the Japanese cart?) But otherwise everything seemed fine and I beat the game! |
Author: | Gideon Zhi [ Sat Jul 16, 2011 6:18 pm ] |
Post subject: | Re: Some mistakes spotted in MA |
They don't work in my version, either - just played it through a week or two ago (for the first time, go figure.) |
Author: | DoubleDvideogames [ Sun Jul 17, 2011 5:46 am ] |
Post subject: | Re: Some mistakes spotted in MA |
Okay well, thanks for the input! Probably better if they were not skidding, haha, that would have been (slightly) annoying I guess. But again absolutely loved this game! Lux is just an absolute tank! |
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