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Post subject: RIP Game Designer
PostPosted: Wed Apr 04, 2018 4:11 pm 
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Joined: Wed Oct 21, 2009 2:24 am
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I hear the guy who created Lennus, Hidenori Shibao, just passed away. :(


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Post subject: Re: RIP Game Designer
PostPosted: Wed Apr 04, 2018 6:17 pm 
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KingMike wrote:
I hear the guy who created Lennus, Hidenori Shibao, just passed away. :(


Very sad news, indeed :( R.I.P

I have yet to replay Lennus II. Couldn't give it the proper attention when I first played it, had lots of other things in my mind at that time. Also, I played it on a portable device, a GP2X, which started to have battery problems.


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Post subject: Re: RIP Game Designer
PostPosted: Wed Apr 04, 2018 7:16 pm 
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Joined: Fri Oct 09, 2009 11:54 pm
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Location: Virginia
He dreamed of a Lennus-III and set the stage for it but couldn't or didn't go forward.


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Post subject: Re: RIP Game Designer
PostPosted: Thu Apr 05, 2018 11:09 am 
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Sad news. Respect for the man's work, I wonder what he had been doing past Legaia...?

Lennus 3 might either have been the greatest thing or the worst. Suppose it was to be for PSX with 3d artstyle, an era where the shift to 3d modeling sank so many promising smaller dev teams. Makes one wonder how bringing the setting's unique artstyle to the PSX format would have ended looking like.


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Post subject: Re: RIP Game Designer
PostPosted: Mon Apr 09, 2018 3:39 pm 
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Some description on what Lennus III would have been.
But understandably the dev team probably didn't want to work on it when Lennus II took two years longer than expected to get released, with them doubting if it would have even been released at all (and even when it did came out, it was very late in the SFC's lifespan and was released against Star Ocean, which I imagine was a much higher profile game).
http://www.nintendolife.com/news/2018/0 ... ori_shibao


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